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41. Blasterthron MAJOR PROBLEM please help - in Ships and Modules [original thread]
High slots: 7x neutron blaster cannon IIs (modal until you can use t2) Mid slots: Named MWD, Fleeting scrambler and web and, medium electrochemical cap injector Low slots: 2x 1600mm rolled tungsten plates, 3x magnetic field stabilizer IIs, EANM ...
- by Karma Coma - at 2007.06.03 09:21:00
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42. ishtar - angel ratting? - in Ships and Modules [original thread]
I don't rat angels but since no ones posted yet maybe it will help. Highs: 2x salvagers, 1x tractor beam, 1x med nos, 1x small remote armour rep. (I don't use guns since they don't help alot with damage and I figured I might need some rigs) Mids...
- by Karma Coma - at 2007.05.11 18:00:00
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43. Rokh fit for PvE - in Ships and Modules [original thread]
Pretty much everythings been said, I just have one thing to add: fit a ABII or, if you have isk to spare a faction one. With an AB you will be able to move much faster then most mission rats, if you have decent navigation skills. This allows you t...
- by Karma Coma - at 2007.05.09 19:15:00
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44. Armageddon ... what am I doing wrong? - in Ships and Modules [original thread]
Its your skills that need looking into not the actual ships... its proven (and i cant find the post but i wish i could) that with good skills amarr weps use less cap then gallente... so...
- by Karma Coma - at 2007.05.05 03:37:00
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45. No subject - in Ships and Modules [original thread]
Maybe it has some artistic merit?
- by Karma Coma - at 2007.05.05 03:32:00
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46. Drake vs Domi - Q for those who have missioned in both - in Ships and Modules [original thread]
if you want to avoid being a 'JAR', then the drake is just as bad a choice. really its no different from a raven except a raven is more efficient. if you like drones stick with the domi... if you ask me the reason why they are taking so long has...
- by Karma Coma - at 2007.05.02 03:30:00
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47. Tech 1 or Tech 2 Drones in Myrmidon? - in Ships and Modules [original thread]
If your skill points are low it would be better to concentrate on skills you need (engineering, electronics, mechanics, navigation <-- you dont wanna take any longer then you have to to get from a to b).. t2 is a luxery, not something you shoul...
- by Karma Coma - at 2007.04.26 05:27:00
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48. Beagle setup, cause killing shuttles at 200km just isn't very exciting - in Ships and Modules [original thread]
Im not a caldari pilot so I might be a little off but, I do fly blaster ships, so I can tell you caj. injectors are a absolute must. The cap concumption will be high due to mwd and also your resists wont be all that so you will probably have to ru...
- by Karma Coma - at 2007.04.26 05:24:00
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49. Silent nyx nerf, whiners score another point ! - in Ships and Modules [original thread]
Originally by: Nicocat Maybe we'll see the other MS's now... (Yes, I know there's some Aeons out there, but you don't hear about them doing cool **** =P) Thats because there is a whole frenzy about 'gallente online' and, the nyx looks...
- by Karma Coma - at 2007.04.20 18:44:00
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50. vote: Is gallante over powerd? - in Ships and Modules [original thread]
I normally try to be civil but, your just an idiot. I figure your either getting beat by a Gal chars constantly because of your lack of skill - irl and in game. Gal are good solo, however, even then they have to watch out for mini ships (stabber &...
- by Karma Coma - at 2007.04.20 06:34:00
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51. No Topic - in Ships and Modules [original thread]
Originally by: Cookie Snatcher gallente > minmatar > amarr = caldari atm theres pretty much no reason to train for anything else than gallente, unless you like speed ofcourse, then train for minmatar. If you like to suck in everythi...
- by Karma Coma - at 2007.04.19 00:17:00
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52. Megathron or Hyperion? - in Ships and Modules [original thread]
Its all preference since they are very similar ships - personally, megathron ftw, since the beggining to now!
- by Karma Coma - at 2007.04.16 10:13:00
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53. Titans, the VOTE! - in Ships and Modules [original thread]
Just wanted to add that the game had a complete overhaul for the purpose of making engagements last longer ... yet then the ultimate weapon is introduced, this goes against the way the game 'should' be developing and, in on its own, would warre...
- by Karma Coma - at 2007.04.16 09:59:00
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54. EvE Ships sizes compared to the rest of Sci-Fi - in Ships and Modules [original thread]
That picture makes me realize that on the grand scale of things even the dominix looks good! other then the executor class star wars ship all the rest are horribly ugly... eve ships ftw
- by Karma Coma - at 2007.04.11 04:55:00
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55. Counter for nos.not a nerf thread. - in Ships and Modules [original thread]
Edited by: Karma Coma on 11/04/2007 04:45:56 Its not so much a bad idea its just that a cap injector would perform a better task at both things... pretend a it was a bs nosing another bs and, most only have 1-2 nos fitted, it would be more ben...
- by Karma Coma - at 2007.04.11 04:49:00
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56. The greatest alpha strike BS - in Ships and Modules [original thread]
Edited by: Karma Coma on 09/04/2007 07:09:03 Im pretty sure a Machariel would be able to do more alpha due to its tracking bonus? *edit* taking into account chance of hitting etc..
- by Karma Coma - at 2007.04.09 07:12:00
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57. NPCs with EW and perma-jamming - in Missions & Complexes [original thread]
Edited by: Karma Coma on 08/04/2007 09:00:34 ECCM and sensor boosters (for serps)? *edit* - i realized eccm was mentioned just putting in the sensor booster part before some one comes in to complain about the serp blockade mission.
- by Karma Coma - at 2007.04.08 09:02:00
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58. Defenders...seriously... - in Missions & Complexes [original thread]
Originally by: Elain Reverse Originally by: Tsanse Kinske Imagine how utterly ridiculous Ravens and Drakes would be in missions if NPCs weren't popping so many of your missiles at long range. Oh realy ? Drake is ship with lowest...
- by Karma Coma - at 2007.04.08 09:00:00
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59. amarr how bad is it? - in Ships and Modules [original thread]
Another problem is many players in eve want to think of themselves as pvp gurus and are always trying to find omgwtfpwn setups which will allow them to kill everything in every given scenario... gallente are popular because they shine in solo or s...
- by Karma Coma - at 2007.04.04 10:33:00
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60. Astarte or Blasterthron in PVP - in Ships and Modules [original thread]
I don't know if you intend to use this, alot of people don't, but keep in mind the astartes ability to fit a gang module.
- by Karma Coma - at 2007.04.03 07:13:00
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